Game Pogrammer Generalist (Custom Game Engine) Job at Arcade Freelance, Utah

TVBHNmUxMWZIN3MxSzlFMFlZWVlkZmROb2c9PQ==
  • Arcade Freelance
  • Utah

Job Description

[Contract] Game Programmer Generalist (Custom Game Engine)

We are Arcade Freelance, a small video game agency based in the western United States! We are currently looking for a Generalist Software Engineer to work on a long-term client contract helping develop a custom game engine AND using the game engine to develop the game.

If interested, please apply at the link at the bottom of the page.

Criteria:

  • 5+ years of professional software engineering experience
  • Experience with custom engines or modding
  • Familiarity with Vulkan, shaders, or other low-level systems
  • Strong communication skills, the team works in an agile/scrum environment
  • Comfortable working 9–5 in the CEST time zone
  • Fluent in the English language

Primary Work:

  • Developing the game inside the custom engine
  • Working with a small team to develop the game engine
  • Providing input and feedback during regular Agile SCRUM meetings

Contract Details:

  • Long-term contract
  • Includes a probationary period to start (1-3 months)
  • Fully remote, with required overlap during CEST working hours

To Apply:

Please fill out the form at the bottom with the following:

  • Resume
  • Portfolio or GitHub (if available)
  • LinkedIn profile
  • Years of professional experience (volunteer years don’t count)
  • Level of education
  • Location (state/province and country)
  • Programming languages and tools you’re proficient in
  • Number of games shipped (if any)
  • Native language
  • Your pricing
  • (If outside the US) Methods of receiving payment from US-based clients

 

We look forward to hearing from you!

 

Job Tags

Contract work, Freelance, Remote job,

Similar Jobs